                                WORLD RENDER 3D
                                  MINI MANUAL

             Copyright (c) 1992 1993 1994 MAZAR Software Corporation
                              1801 N.E. 197 Terrace
                            N. Miami Beach, FL 33179
                                 305-936-9290

   This is a DEMO version of the program. It does not have the ability to
any work that is done during an editing session. The pupose of this program
is just to give you the feel for WR3D.
   The following text is just a terse explanation of the use of the program
functions based on the menu layout. The full package comes with a fully
illustrated manual.

How To Install:
   Type the following:
   pkunzip -d -o wr3d.zip
   This will install 1 directory at you current level called 'WR3D'. It will
   also create a second directory inside the 'WR3D' directory called 'DATA'.
   All the executables will be in the 'WR3D' directory and an databases will
   be located in the data directory.
   THe hard disk layout will be:
   C:\Ŀ
       WR3D
          DATA
       WINDOWS
           SYSTEM
       
      etc..

   Once the above is completed, if you haven't started windows, start it now.
      1) From the windows 'Program Manager' select 'File' then select 'New'. 
      2) When the dialog appears select 'Program Group' then select 'OK'. 
         You will then have a new dialog appear 'Program Group Properties',
         for the entry field 'Description' type 'WR3D' and select 'OK'.
      3) Repeat STEP 1
      4) When the dialog appears select 'Program Item' then select 'OK'. 
         You will then have a new dialog appear 'Program Item Properties',
         for the entry field 'Command Line' type 'c:\wr3d\wr3d.exe', then
         click in the entry field 'Working Directory' and type 'c:\wr3d' 
         and select 'OK'.
      5) If you wish to access the help file by ICON, Repeat STEP 1.
      6) When the dialog appears select 'Program Item' then select 'OK'. 
         You will then have a new dialog appear 'Program Item Properties',
         for the entry field 'Command Line' type 'c:\wr3d\wr3d.hlp' and 
         select 'OK'.

   If all went OK at this point you should be able to start the application.
   By the way you may choose any drive that you want by substituting 'c:' for
   your desired drive.

Now That It's Installed What Do I Do
   This file is only ment as a miner form of information to use the product.
   This is to give you a feel for what may be accomplished with the FULL
   package. The basic difference between this version and the full version
   is the SAVE features have been removed from the program.

   The following is an explanation based on the program menu layout.
   Information may also be accessed from the online help by highlighting
   the desired menu selection and pressing 'F1'.

   File
      New   This will erase the entire current database from memory, and will
            prompt for an OK before this is done.
      Open  This is as implied.
      Save  This is as implied.
      Info  The system will display the current memory usage based on the
            requirements of the database.
      Exit  As implied.
   Edit
      Copy        Will copy the current display bitmap to the windows
                  clipboard.
      Paste       Will copy the current clipboard bitmap to the display.
      Copy To     Will copy the current display bitmap to a specified file.
      Mode Toggle This is used to toggle between Point mode and Object mode.
      Delete
         Activated Points  As implied will delete all activated points.
         Activated Faces   Same as above, but for faces leaving points.
      Change Attribute
         Activated Faces   Allow you to change the current Attribute for
                           the selected faces.
      Clean Database
         Add Back Faces    This is a function used for renders that require
                           the faces created 'Counter Clock Wise' by default
                           WR3D creates them 'Clock Wise'. This will duplicate
                           all currently existing faces, but constructed in
                           reverse order.
         Remove Back Faces This function basically removes the above.
   Tools
      Toolbox Tools        This will display a floating toolbox that contains
                           icons for all the following commands.
      Point Merge          This function allows the user to select a point
                           (the one to merge) and then expects the user to 
                           select another point (the one to merge to). This
                           will reconstruct any triangle that reference the 
                           first point to now reference the second point.
                           This feature does not remove the first point, it
                           leaves it in the database. There by it becomes
                           just a hanging point, with no faces referencing it.
      Rotator              Is as implied, it will rotate the select object
                           about the Center or Cursor based on the amount
                           of rotation specified by the user. All rotations
                           are in Degrees.
      Scaler               Allow the user to scale the selected objects about
                           the Cursor or Center by a specified amount. The 
                           amounts are in decimal values. ie
                           x = 1
                           y = 2
                           z = 2
                           Will scale an object to no change on the X and
                           twice the size on the Y and Z.
                           x = .5
                           y = 1
                           z = 1
                           Will scale an object to 1/2 the original X and
                           no change for Y and Z.
      Mover                Will allow the user to move all selected objects
                           with a base reference on the cursor.
      Twist                This allows the user to say select the top half
                           of a cylinder and twist is into a candy cane
                           by moving the mouse cursor Left or Right.
      Activator            A yellow box will appear around the mouse cursor.
                           When this box is over a point and the user presses
                           the Left mouse button all point inside the box will
                           turn YELLOW (Selected). To increase the size of the
                           box press the '+' key while in the activator. To
                           decrease the size press '-'.
      Deactivator          Same as above but deselects the points.
      Select All           Single command to select everything
      Deselect All         Single command to deselect everything
      Select By Attribute  If a object are created with attribute and names
                           were given, the user will be presented with a 
                           dialog box with the names. By double clicking
                           a name the name will appear in the second list box.
                           This means you want that one selected. If you
                           again double click the same one it is removed from
                           the second list box and is no longer considered
                           selected. You may select more than one name object
                           at a time.
      Position Cursor      This allows the user to postion the fixed cross
                           hair anywhere desired. This is an important 
                           feature because the Cursor is used for rotations,
                           scaling, moving, spinning and gives the depth
                           value for a 2D view.
      Center Cursor        This function is used to find the center location
                           for all selected object and automatically place
                           the cursor there.
      Fixed Toolbar        This displays/Hides the toolbar at the top of the
                           drawing area. Also the icons displayed are user
                           definable, but explained in the full package.
      Float Toolbar        This displays/hides a toolbar that is dragable.
                           Good for moving out of the way and saving desktop
                           realestate. Also the icons are user definable.
      Status Bar           This diplays/hides the bar that appears at the 
                           bottom of the screen. 
   Environment
      Camera Position      Allows the user to move the 'CAM' icon to a desired
                           location.
      Camera Target        Allows the user to move the 'TAR' icon to a desired
                           location. Target is where the camera lens is 
                           focused (LOOK AT POINT).
      Set Global           Allow the user to set global info such as Image
                           Render Resolution, Haze, Background Color, 
                           Ambience, etc. Not much use without save.
      Edit Attribute       This is where a user defines surface features that
                           may be attached to objects.
      Edit Textures        This is where you may define textures that are 
                           attached to Attributes, such as Wood, Checkered,
                           Mottled, Blend, Marble, etc. Not much use without
                           a save feature.
   Objects
      Toolbox Objects      This will display a floating toolbox that contains
                           icons for all the following commands.
      Point                Places user in add point mode. When you press the
                           Left mouse button a point will be added to the 
                           database at the current mouse location. When you
                           are finished adding points to exit this function 
                           press the Right mouse button.
      Sphere               This function will prompt the user for Center.
                           By moving the mouse to the desired location and
                           pressing the Left mouse button, that location will
                           be the center reference for the sphere. Then as the
                           mouse is moved a dynamic representation of the
                           sphere is displayed. When the desired radius is 
                           reached press the Left mouse button again and
                           the sphere is completed.
      Polygon              This will allow the user to create a polygon
                           by selecting a starting point by pressing the Left
                           mouse button. All subsequent points are done in 
                           the same manner. DON'T DO THE FINAL CLOSURE. This
                           automatically apon completion, by pressing the 
                           Right mouse button.
      Annulus              This function works the same as sphere except
                           you are required to give 2 Radii. Inner and outer.
                           (A DISK).
      Super Quadric        Too much to deal with here, but try values of
                           of 1-3 for eps.
      Parallelogram        As implied the primitive requires 3 Points.
      Wave Source          Not much use in demo. But Active.
      Light Source         Not much use in demo. But Active.
      Spin                 This feature is used to lath and object, spin
                           a section defined by a list of segments about
                           the current vertical axis.
      Extrude              This allows the user to draw layout of segments
                           and extrude in or out of the current screen
                           outward axis.
      Duplicate            This will copy any selected object and place you
                           in drag mode. To drop the objects just press the 
                           Left mouse button.
   View
      Toolbox View         This will display a floating toolbox that contains
                           icons for all the following commands.
      Redraw               As implied will redraw the current database.
      Front                Changes current view to FRONT view.
      Top                  Changes current view to TOP view.
      Side                 Changes current view to SIDE view.
      Camera               Changes current view to CAMERA view.
      Zoom Window          When selected a box will appear on the screen. When
                           the mouse is moved left or right this box 
                           increases or decreases in size. Press the right 
                           mouse button and a second box appears on the 
                           screen. Press right mouse button again and the 
                           scene will be regenerated to your specified zoom. 
                           Meaning of zoom box1 and zoom box2. 
                              ZoomBox1: 	Take in image that falls within 
		                                    is box and make it fit into 
		                                    the second box. 
                              ZoomBox2:	Take image outline from ZoomBox1 
		                                    and make it fit into this one. 

                           BASICALLY if Zoom1 is BIGGER then Zoom2 this means
                           zoom out. If Zoom1 is SMALLER then Zoom2 this means 
                           zoom in. 
      Preview              Display the camera view without drawing any points,
                           only vectors. Press right mouse button to exit. 
      Point Cloud          When this option is selected, the display of the 
                           database will show only the points and not faces.
                           The purpose of this is to speed up redisplay of the
                           database.
      Coordinates          Open a movable window on the screen that displays 
                           mouse position in XYZ space. Select again from menu
                           to remove. 
      Axis                 Display current X Y Z axis orientation in the lower
                           left part of the screen. Select again from menu to 
                           remove. 
   Render
      Hidden Line          This will produce a Hiddenline representation of 
                           the current database being edited at the time of 
                           the selection. You may abort the render at anytime
                           by merely pressing the 'ESC' key.
      Quick                This selection will produce a flat shaded 
                           representation of the current database being 
                           edited.You may at any time during the render abort
                           it by pressing the 'ESC' key.
      Render               Allow user to exec a command line rendered like
                           POV, VIVID, etc. Not much use with save feature.
   Help
      Index                Display top level index of help file.
      About                Displays a dialog with info about product.

NOTE:
   For any function that requires a coordinate if the user press 'n' on the
   keyboard you may then enter the exact coordinate by hand.

   KEYBOARD SHORT CUTS
      F1	         Help							
      F5	         Mode Toggle
      F8	         FRONT View						
      F9	         TOP View						
      F10	      SIDE View						
      TAB		   CAMERA view					
      h		      Hide CAMERA and TARGET icon toggle
      c		      Set CURSOR position
      C		      Cursor to Center of screen
      n		      Enter Coordinate manually
      v		      Set CAMERA position
      V		      Set TARGET position
      X		      DELETE activated points
      Page up	   Zoom out
      Page down	Zoom In
      left Arrow	Pan Left
      right Arrow	Pan Right
      up Arrow	   Pan Up
      down Arrow	Pan Down
      Space		   Redraw Screen

How To Order:
   World Render 3D
   Introductory Price: $199.95 + shipping & handling
   MAZAR Software Corporation
   1801 N.E. 197 Terrace
   N. Miami Beach, FL. 33179
   305-936-9290
