			DOOMENU (c) 1994 v1.0              -1-
			 by Keith Cooper                   

	Thank you for trying DOOMENU. My intention was to create 
	an easy to use interface to take advantage of the great
	developer tools within the game DOOM (c). 

	There should be four files included in the SFX zip file
	DOOMMENU.EXE:
		
			DOOMENU.EXE     >executable
			DOOMENU.PIC     >menu screen
			DOOMENU.TXT     >this file
			DOOMENU.CFG     >setup\config file

	The DOOMENU.CFG file is an editable ascii text file that
	supplies needed information to run DOOMENU.  In the first
	line, it tells DOOMENU how many games you have saved by
	the use of the record demo mode. (R from Doomenu)

	The next twenty lines hold places for up to twenty saved
	games. From top to bottom the saved games are listed in
	order. If a line doesn't have a game name saved there,

							   -2-
	then it will have a dash (-) instead. Anything besides a
	dash will be treated as a saved game title. The last 3
	lines of the DOOMENU.CFG file are for displaying the
	name of text or graphic programs used by DOOMENU. You
	can also enter your favorite ones. (see F3 key: SETUP)

	When you start DOOMENU, you see the main menu screen.
	Pick and press the letter to the left of the option
	you want to execute. i.e. P>  PLAY DOOM ; pressing P
	will load DOOM as if you typed DOOM from the DOS prompt.

	F1 key:  HELP\CAPTURE SCREEN
	Through most menu screens, you'll see option buttons on
	the right side of DOOMENU. F1,F2 and F3. If they are not 
	there, you can't access them at that time (i.e. while
	viewing the list of saved games)
	F1 will display quick help screens. You use the up and down
	arrows to page through the text. 
	When you are playing DOOM, as you might know, F1 brings up
	an onformation screen, pressing it again will bring up help
	for DOOM.  But when you are in DEVELOPER MODES, (i.e."Start
	DOOM at level?", "Recording save game", "Playing back saved 
	game") Then the F1 key can be used to capture a screen in
							   -3-
	PCX format.  Every time press it, the current screen will
	be saved in the DOOM directory. These pictures must be 
	deleted manually. And you can view them easily using DOOMENU.

	F2 key:  PAYING THE PIPER
	While running DOOMENU, F2 key brings up the most extraordinary
	information you will ever see in your life. If you run it,
	you'll certainly want a pen and paper ready in case it never
	comes up again. I can't tell you any more about it but wield
	it's power carefully.

	F3 key:  SETUP
	F3 in DOOMENU, rewrites the configuration file (DOOMENU.CFG)
	to update your graphic and text viewers. I have been using
	CSHOW (Available almost everywhere and of course, Compuserve
	is the surest place to get the latest copy...it's theirs)
	CompuShow shows the saved screens in their original palette.
	Something some others can't do.  You can choose the listed
	suggested ones or type in your own. If you don't know what
	the command line should look like to view all PCX's and GIF's,
	then refer to the programs own help screens or files.
	Afterwards it will prompt you to put in the path to find the
	graphic viewer. Enter if you have it in the DOOM directory
							   -4-
	(leaving it blank). Since CSHOW has many files (and will put
	up a delayed warning screen if it can't find them all) I keep
	them in a separate directory. If your viewer is one file (i.e.
	PICEM, then you can put it into the DOOM directory and leave 
	the pathing blank.  
	Next it will ask you for a text viewer. Any one will do, but
	it needs to be in the DOOM dir or in your path structure. If 
	DOS is in your path then EDIT or TYPE will work fine. If you use
	BROWSE or README, etc., rename it to LIST (or edit DOOMENU.CFG)

	RECORD GAMES
	If you are recording a game and it runs out of space or time,
	then DOOM dumps you back to the menu. It will not save the game, 
	and it will still be on the viewer list in DOOMENU. You can
	remedy this by using a text editor such as DOS edit, and editing
	DOOMENU.CFG.  Find the game that is errant and replace the name 
	a dash. Then on the very first line, change the number to one
	less than it says. (i.e. line one says 9, make it an 8 because
	you just took a game off the list.)  Also DO NOT leave blank
	(-'s) BETWEEN game names in DOOMENU.CFG. When DOOMENU sees the
	first dash on the list it stops looking.  So if you take a name
	off the list in DOOMENU.CFG from the middle, you can easily 
	just delete the line and add a dash line at the end of the dash
							   -5-
	lines (but before the last three path\program lines of the file)
	
	START ANY LEVEL
	You can warp to any level and any danger level by using this
	funtion.  It will put you in developer mode which means you
	can take PCX snap shots anytime while you are playing.

	EXAMINE SCREEN SHOTS
	This uses your graphic viewer to show any PCX files in the DOOM 
	directory.

	VIEW CHEAT DOCS
	There is a file available that lists all the cheat key modes
	you can use while you play DOOM. The latest I have is DOOMCHT3.DOC
	This is where I got the information to write this interface.
	If you get another version, either rename it DOOMCHT?.DOC 
	or edit the DOOMENU.CFG file to the file name you want displayed.
	(DOOMENU looks for DOOMCHT*.DOC so DOOMCHT4 or DOOMCHT5 etc will
	be displayed as is setup.) 

	VIEW MAPS
	There is also a ZIP file out there that has GIF's of each level
	map. Put the GIF files into the DOOM directory.             
							   -6-

			     DISCLAIMER NOTICE
	**************************************************************
	DOOMENU is shareware and is copyrighted. The authors cannot be
	held responsible for any damage from use or misuse of DOOMENU.
	The user accepts all responsibilty by running DOOMENU. Please
	distribute DOOMENU wherever DOOM may be found. Only distribute 
	the original SFX file DOOMMENU.EXE with it's contents intact.
	(see above for file list) Thank you again for trying DOOMENU.
	Please register it. Registered users can get upgrades free to
	support future DOOM episodes (if developer mode is intact.) 
	**************************************************************
	Please send a measly $5.00 to       
		Cooper Games                $5USDollars$5
		1461 W. Carmen                
		Chicago IL                  $5LegalTender$5  
		60640                         
	(Please include E-Mail address for updates)
	Look for other fine games and utilities from COOPERGAMES
	coming to this BBS soon.                
						--eof--



